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    The Future of Sound Design in VR and AR

    MMarcus Johnson
    April 5, 2026
    9 min read
    The Future of Sound Design in VR and AR

    Virtual and Augmented Reality rely heavily on spatial audio to create true immersion. If you turn your head in a VR headset, the sound source must remain anchored in the virtual space. Traditional stereo mixing doesn't apply here; you need to understand ambisonics, binaural rendering, and object-based audio.

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    Marcus Johnson

    Expert instructor and industry professional at Collège Unica. Passionate about sharing knowledge and shaping the next generation of audio and tech professionals.

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    Noah B.3 days ago
    Ambisonics still break my brain a little, but this explanation of object-based audio really helped.

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